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21. Live Dev Blog - EVE Fanfest 2007, Thursday, 4 October 20:00 to 21:00 GMT - QUESTIONS! - in EVE Information Portal [original thread]
Edited by: Judician Nar on 27/09/2007 13:29:03 >deleted question< I was asking this in the wrong place :p
- by Judician Nar - at 2007.09.27 13:28:00
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22. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Edited by: Judician Nar on 05/08/2007 13:02:52 Anyone who's just whingeing about this 'huge NOS nerf' without actually paying attention to the statistical and tactical discussions behind these changes should either: a) if you have nothing con...
- by Judician Nar - at 2007.08.05 12:59:00
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23. alternative idea to nos. A constructive post, ( ccp: pls read) - in Test Server Feedback [original thread]
bump. This is definately worthy of note. With a LOT of thread comments around this topic I hope CCP are paying attention. /signed
- by Judician Nar - at 2007.08.05 12:54:00
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24. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: CCP Wrangler We have some interesting changes to Khanid ... <snip> Vengeance (Assault Ship) Hardpoints: 4 launchers (+2), 1 turret (-2) Typo anyone?? the Vengeance has 4 high slots currently, one of which is a...
- by Judician Nar - at 2007.08.05 01:35:00
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25. escalating paths... whats the deal? - in Missions & Complexes [original thread]
As with lo-sec mining, ratting etc I imagine that an expedition that is partly or wholly in lo-sec would be more rewarding (and challenging).
- by Judician Nar - at 2007.07.11 21:38:00
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26. Invention: Formulae - in Science and Industry [original thread]
Originally by: Vladimir Tinakin Encryption methods: +3-5% chance per level Supporting field skills: +2% chance per level I'm just starting to look at invention & have been doing some background reading. What are these supporting fiel...
- by Judician Nar - at 2007.03.17 21:42:00
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27. Agent Loyalty Awards/Rewards - in Missions & Complexes [original thread]
Thanks, this is useful, but it doesn't show awards listed by Agent type. Or are we to assume therefore that all agents regardless of type/division give the same awards??
- by Judician Nar - at 2007.02.18 12:25:00
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28. Agent Loyalty Awards/Rewards - in Missions & Complexes [original thread]
Is there a definitive guide anywhere on the loyalty awards given by agents in all the different divisions?? eg. What awards do Manufacturing agents give? What do Financial agents give?? So far all I have found is this list which seems incomplete ...
- by Judician Nar - at 2007.02.18 12:01:00
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29. Dual skill training idea - in Player Features and Ideas Discussion [original thread]
Nice idea - especially useful if you have more then one alt. I have a second alt for Manufacturing & Trade tasks, it would be very beneficial to be able to train that at the same time. And to be honest, I can't see why training only one skill on o...
- by Judician Nar - at 2007.02.10 11:30:00
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30. Market Quickbar filtering & grouping - in Player Features and Ideas Discussion [original thread]
I'm guessing that many peeople use the market quickbar as a way of 'bookmarking' items that they may want to purchase in the future as well as items they regularly need to restock (drones/ammo). However, the quickbar offers no options for grouping...
- by Judician Nar - at 2007.02.10 11:25:00
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31. Invention guide - in Science and Industry [original thread]
Qne thing that this guide misses out on is what skills are required/can be learned to imrove the chances of success in the invention process?? Any ideas??
- by Judician Nar - at 2007.01.22 18:12:00
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32. Additional view filtering - in Player Features and Ideas Discussion [original thread]
1. People & Places / Agents There's an obvious benefit here for agents to be filtered/grouped accoring to Race/Level/Quality. Using folders just doesn't cut it (they are non permananent) and there are no additional columns. 2. Overview panel A ni...
- by Judician Nar - at 2006.12.13 23:10:00
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